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Fecund Greenshell

Fecund Greenshell

{3}{G}{G}
Creature — Elemental Turtle

Reach

As long as you control ten or more lands, creatures you control get +2/+2.

Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

4/6

Illustrated by Kisung Koh

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#171
RarityRare
ReleasedAug 2, 2024
EDHREC rank#2,898

Prices

USD$0.82
USD foil$1.00
EUR€0.56
EUR foil€1.01
MTGO0.02 tix
Rulings (3)
  • If the top card of your library is a land card, you may choose to put it into your hand rather than onto the battlefield tapped.

    Jul 26, 2024 · Wizards of the Coast
  • Fecund Greenshell’s last ability checks the power and toughness of a creature only at the moment it enters. If it enters with counters, those counters are included. Static abilities that modify the power and toughness of creatures you control (such as Fecund Greenshell’s own second ability) are also included. If that creature’s toughness is greater than its power when it enters, the ability will still trigger and resolve normally regardless of what happens to that creature after that.

    Jul 26, 2024 · Wizards of the Coast
  • Damage remains marked on creatures until the turn ends. If Fecund Greenshell’s second ability stops applying (because Fecund Greenshell leaves the battlefield or loses its abilities or because you no longer control ten or more lands), then any creatures that needed the toughness bonus to stay alive will die.

    Jul 26, 2024 · Wizards of the Coast

Printings (4)

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