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Eumidian Wastewaker

Eumidian Wastewaker

{2}{B}{B}
Creature — Insect Cleric

Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way.

Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

4/4

Illustrated by Mathias Kollros

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#28
RarityRare
ReleasedAug 1, 2025
EDHREC rank#7,945

Prices

USD$0.26
EUR€0.46
MTGO0.55 tix
Rulings (10)
  • Opponents who have left the game aren’t counted when determining how many tokens to create.

    Jul 25, 2025 · Wizards of the Coast
  • You’ll draw cards equal to the number of land cards put into graveyards from the discards and sacrifices. Only count the cards that are land cards in the graveyard. If a player sacrifices a land token, you won’t draw a card for it. Similarly, if a player sacrifices Ashaya, Soul of the Wild (which has an ability that makes it a land on the battlefield), it is a creature card in the graveyard, not a land card, so you won’t draw a card for it.

    Jul 25, 2025 · Wizards of the Coast
  • Exiling the card with encore is a cost to activate the encore ability. Once you announce that you’re activating it, no player may take actions until you’ve finished. They can’t try to remove the card from your graveyard to stop you from paying the cost.

    Jul 25, 2025 · Wizards of the Coast
  • If one of the tokens somehow is under another player’s control as the delayed triggered ability resolves, you can’t sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

    Jul 25, 2025 · Wizards of the Coast
  • Each token must attack the appropriate player if able.

    Jul 25, 2025 · Wizards of the Coast
  • When Eumidian Wastewaker’s first ability resolves, you choose to discard a card or sacrifice a permanent, and then defending player chooses to discard a card or sacrifice a permanent. If one of those players can’t discard a card (such as by having no cards in hand), that player must sacrifice a permanent.

    Jul 25, 2025 · Wizards of the Coast
  • Encore is an activated ability that functions from the graveyard. “Encore [cost]” means “[Cost], Exile this card from your graveyard: For each opponent, create a token that’s a copy of this card that attacks that opponent this turn if able. The tokens gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.”

    Jul 25, 2025 · Wizards of the Coast
  • If one of the tokens can’t attack for any reason (such as being tapped), then it doesn’t attack. If there’s a cost associated with having it attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.

    Jul 25, 2025 · Wizards of the Coast
  • The tokens copy only what’s on the original card. Effects that modified that creature when it was previously on the battlefield won’t be copied.

    Jul 25, 2025 · Wizards of the Coast
  • If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don’t have to pay that cost unless you want to attack that player.

    Jul 25, 2025 · Wizards of the Coast

Printings (2)

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