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Ensnared by the Mara

Ensnared by the Mara

{2}{R}{R}
Sorcery

Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.

Illustrated by Andrey Kuzinskiy

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#84
RarityRare
ReleasedOct 13, 2023
EDHREC rank#3,408

Prices

USD$7.27
USD foil$8.08
EUR€6.35
EUR foil€10.14
Rulings (4)
  • When a player faces a villainous choice, they first choose one of the two options, then all actions in the chosen option are performed.

    Oct 13, 2023 · Wizards of the Coast
  • If a spell or ability requires multiple players to face a villainous choice, the result is a little different from other effects in Magic. In that case, the first player in turn order makes their choice and the action for that choice is performed before the next player makes their choice. Then each of the remaining players repeat this process in turn order.

    Oct 13, 2023 · Wizards of the Coast
  • A player facing a villainous choice can always choose either option, even if one or both of the options are impossible. For example, if one of the options is to sacrifice a creature, a player who controls no creatures can still choose that option.

    Oct 13, 2023 · Wizards of the Coast
  • The opponent chooses whether to exile cards from the top of their library until they exile a nonland card or to exile the top four cards of their library. They don't choose whether you cast the cards exiled by the first option.

    Oct 13, 2023 · Wizards of the Coast

Printings (4)

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