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Dragonsoul Knight

Dragonsoul Knight

{2}{R}
Creature — Human Knight

First strike

{W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

2/2

Illustrated by Justin Sweet

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#112
RarityCommon
ReleasedMay 22, 2015
EDHREC rank#28,911

Prices

USD$0.15
USD foil$0.26
EUR€0.03
EUR foil€0.24
MTGO0.03 tix
Rulings (3)
  • When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.

    Feb 1, 2009 · Wizards of the Coast
  • If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.

    Feb 1, 2009 · Wizards of the Coast
  • You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.

    Feb 1, 2009 · Wizards of the Coast

Printings (3)

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