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Double Negative

Double Negative

{U}{U}{R}
Instant

Counter up to two target spells.

They feared each other for their differences but were absolutely terrified at their similarities.

Illustrated by Paolo Parente

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#87
RarityUncommon
ReleasedApr 30, 2009
EDHREC rank#21,191

Prices

USD$0.22
USD foil$0.80
EUR€0.21
EUR foil€0.60
MTGO0.03 tix
Rulings (3)
  • You may cast Double Negative with no targets, one target, or two targets.

    May 1, 2009 · Wizards of the Coast
  • It’s unusual for a player to cast a spell in response to their own spell, and that will be specifically called out when it happens. Under normal circumstances, if a player casts a spell, it is assumed that the player passes priority afterward. If that player casts another spell, it is assumed that each other player has also passed priority, which caused the first spell to resolve and the first player to receive priority again. Unless the first player says otherwise, only one spell will be on the stack at a time in that scenario.

    May 1, 2009 · Wizards of the Coast
  • In order to counter two target spells, both of those spells must be on the stack at the time you cast Double Negative. Two spells can be on the stack at the same time as the result of an ability (such as cascade or replicate), as the result of a copy effect (such as the one from Cloven Casting or Twincast), or because a spell has been cast in response to another spell.

    May 1, 2009 · Wizards of the Coast

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