Impulse Caster← Back to search
Desynchronization

Desynchronization

{2}{U}{U}
Instant

Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

History cannot be changed, and the Animus is not kind to those who try.

Illustrated by Lie Setiawan

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#16
RarityRare
ReleasedJul 5, 2024
EDHREC rank#1,601

Prices

USD$4.70
USD foil$5.90
EUR€5.40
EUR foil€5.29
MTGO0.02 tix
Rulings (4)
  • Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

    Jul 5, 2024 · Wizards of the Coast
  • An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.

    Jul 5, 2024 · Wizards of the Coast
  • A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.

    Jul 5, 2024 · Wizards of the Coast
  • Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

    Jul 5, 2024 · Wizards of the Coast

Printings (3)

Related cards

More on this card