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Dermotaxi

Dermotaxi

{2}
Artifact — Vehicle

Imprint — As this Vehicle enters, exile a creature card from a graveyard.

Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.

0/0

Illustrated by Mark Zug

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#224s
RarityRare
ReleasedMay 6, 2021
EDHREC rank#13,101

Prices

USD foil$0.64
EUR foil€0.51
Rulings (4)
  • The imprint ability is linked to the activated ability that makes Dermotaxi a creature. This means that the second ability refers only to the card exiled by the first, even if it becomes a copy of something that later exiles other cards.

    Jun 18, 2021 · Wizards of the Coast
  • If you activate the ability, but there's no exiled card to reference (perhaps because there wasn't one in any graveyard to imprint), the ability does nothing. Dermotaxi won't become a copy of anything.

    Jun 18, 2021 · Wizards of the Coast
  • Dermotaxi does not have a crew ability. Activating the ability to have it become a copy of the exiled card doesn't count as crewing a Vehicle. If a creature you tap to activate the ability has a triggered ability that triggers whenever it crews a Vehicle (such as that of Gearshift Ace), that ability won't trigger.

    Jun 18, 2021 · Wizards of the Coast
  • The choice of what card is exiled is a replacement effect, not a triggered ability. Players can't respond to the card being exiled.

    Jun 18, 2021 · Wizards of the Coast

Printings (3)

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