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Dance of the Manse

Dance of the Manse

{X}{W}{U}
Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Illustrated by Yeong-Hao Han

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#377
RarityRare
ReleasedOct 4, 2019
EDHREC rank#2,885

Prices

USD$1.84
USD foil$4.69
EUR€1.97
EUR foil€4.51
Rulings (5)
  • If another effect causes one of the returned permanents to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 4/4. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will remain a 4/4 creature if you crew it.

    Oct 4, 2019 · Wizards of the Coast
  • If a card in a player's graveyard has {X} in its mana cost, that X is considered to be 0.

    Oct 4, 2019 · Wizards of the Coast
  • An Equipment that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached.

    Oct 4, 2019 · Wizards of the Coast
  • An artifact creature or enchantment creature returned this way will be a 4/4 creature.

    Oct 4, 2019 · Wizards of the Coast
  • If X is 6 or more, the artifacts and/or enchantments enter the battlefield as 4/4 creatures. They don't enter as noncreature permanents and then become creatures.

    Oct 4, 2019 · Wizards of the Coast

Printings (6)

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