
Cytoplast Manipulator
Creature — Human Wizard Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
,
: Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.
0/0
Illustrated by Peter Laird & Ryan Brown
Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy
This printing
Number#5
RarityMythic
ReleasedMar 6, 2026
EDHREC rank#13,962
Prices
USD$0.46
USD foil$1.07
EUR€0.36
EUR foil€0.90
MTGO0.30 tix
Rulings (2)
The control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn't end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped.
If the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller's control.













