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Chain Lightning

Chain Lightning

{R}
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.

Illustrated by Adam Volker

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#2047
RarityRare
ReleasedApr 28, 2025
EDHREC rank#5,761

Prices

USD$2.73
EUR€4.40
EUR foil€4.34
Rulings (4)
  • The copy of Chain Lightning is created on the stack, so it's not cast. Abilities that trigger when a player casts a spell won't trigger. Players may respond to that spell before it resolves.

    Dec 8, 2022 · Wizards of the Coast
  • The player putting the copy of the spell on the stack controls that copy.

    Dec 8, 2022 · Wizards of the Coast
  • As Chain Lightning resolves, either the original or one of the copies, the targeted player or the controller of the targeted permanent may copy it. The copy has the same text, target, and color as the resolving spell, though the player creating the copy may choose a new target for it. Once that copy is created (or not), the Chain Lightning finishes resolving and leaves the stack.

    Dec 8, 2022 · Wizards of the Coast
  • If the targeted player or permanent is an illegal target as Chain Lightning tries to resolve, the spell doesn't resolve and none of its effects happen. It can't be copied.

    Dec 8, 2022 · Wizards of the Coast

Printings (17)

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