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Celestial Colonnade

Celestial Colonnade

Land

This land enters tapped.

{T}: Add {W} or {U}.

{3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Illustrated by Nadia Hurianova

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#483
RarityRare
ReleasedOct 13, 2023
EDHREC rank#5,572

Prices

USD$0.45
USD foil$0.43
EUR€0.46
EUR foil€0.74
Rulings (4)
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

    Mar 1, 2010 · Wizards of the Coast
  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.

    Mar 1, 2010 · Wizards of the Coast
  • Once Celestial Colonnade has attacked, tapping it for mana won't remove it from combat.

    Dec 7, 2018 · Wizards of the Coast
  • If Celestial Colonnade can't attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case.

    Dec 7, 2018 · Wizards of the Coast

Printings (14)

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