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Case of the Crimson Pulse

Case of the Crimson Pulse

{2}{R}
Enchantment — Case

When this Case enters, discard a card, then draw two cards.

To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

Illustrated by Adam Paquette

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#114p
RarityRare
ReleasedFeb 9, 2024
EDHREC rank#13,403

Prices

USD$0.84
USD foil$0.99
EUR€0.96
EUR foil€0.83
Rulings (10)
  • Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

    Feb 2, 2024 · Wizards of the Coast
  • "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

    Feb 2, 2024 · Wizards of the Coast
  • "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

    Feb 2, 2024 · Wizards of the Coast
  • Each Case has two special keyword abilities: to solve and solved.

    Feb 2, 2024 · Wizards of the Coast
  • "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

    Feb 2, 2024 · Wizards of the Coast
  • The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

    Feb 2, 2024 · Wizards of the Coast
  • "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

    Feb 2, 2024 · Wizards of the Coast
  • If you have no cards in hand as Case of the Crimson Pulse's first ability resolves, you won't discard a card, but you will still draw two cards. Similarly, if you have no cards in hand when Case of the Crimson Pulse's last ability resolves, you won't discard any cards, but you'll still draw two cards.

    Feb 2, 2024 · Wizards of the Coast
  • Cases don't lose their other abilities when they become solved.

    Feb 2, 2024 · Wizards of the Coast
  • Once a Case becomes solved, it stays solved until it leaves the battlefield.

    Feb 2, 2024 · Wizards of the Coast

Printings (3)

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