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Borrowed Grace

Borrowed Grace

{2}{W}
Instant

Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Illustrated by Volkan Baǵa

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#EMN-14
RarityCommon
ReleasedNov 7, 2019
EDHREC rank#27,320

Prices

USD$0.27
EUR€0.12
Rulings (7)
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.

    Jul 13, 2016 · Wizards of the Coast
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.

    Jul 13, 2016 · Wizards of the Coast
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.

    Jul 13, 2016 · Wizards of the Coast
  • Additional costs don’t affect a spell’s mana value.

    Jul 13, 2016 · Wizards of the Coast
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).

    Jul 13, 2016 · Wizards of the Coast
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.

    Jul 13, 2016 · Wizards of the Coast
  • You can’t choose any one mode multiple times.

    Jul 13, 2016 · Wizards of the Coast

Printings (3)

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