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Awakener Druid

Awakener Druid

{2}{G}
Creature — Human Druid

When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.

The druids of Mazar treat each seedcone with respect for the warrior it will become.

1/1

Illustrated by Jason Chan

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#379
RarityUncommon
ReleasedJul 17, 2020
EDHREC rank#24,377

Prices

USD$0.28
EUR€0.12
Rulings (5)
  • If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can't be dealt damage.

    Oct 1, 2009 · Wizards of the Coast
  • Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest.

    Oct 1, 2009 · Wizards of the Coast
  • If the targeted Forest entered this turn, it will be affected by "summoning sickness" once it becomes a Treefolk. You won't be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability).

    Oct 1, 2009 · Wizards of the Coast
  • Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest.

    Oct 1, 2009 · Wizards of the Coast
  • If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature.

    Oct 1, 2009 · Wizards of the Coast

Printings (3)

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