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Archfiend of Despair

Archfiend of Despair

{6}{B}{B}
Creature — Demon

Flying

Your opponents can't gain life.

At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

6/6

Illustrated by Josh Hass

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#46
RarityMythic
ReleasedOct 2, 2026
EDHREC rank#2,346

Prices

USD$4.12
EUR€0.72
MTGO0.43 tix
Rulings (3)
  • Archfiend of Despair's last ability counts only how much life was lost. It doesn't care whether a player also gained life.

    Jun 8, 2018 · Wizards of the Coast
  • The amount of life to lose is determined only as Archfiend of Despair's triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.

    Jun 8, 2018 · Wizards of the Coast
  • In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team's life total goes down by 4. When Archfiend of Despair's ability resolves, each of those players again loses 2 life and the team's life total goes down again by 4; they don't each lose 4 life.

    Jun 8, 2018 · Wizards of the Coast

Printings (4)

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