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Arboria

Arboria

{2}{G}{G}
World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Illustrated by Daniel Gelon

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#113
RarityRare
ReleasedSep 7, 2009
EDHREC rank#18,351

Prices

MTGO0.02 tix
Rulings (4)
  • Arboria’s effect cares whether a player put a nontoken permanent onto the battlefield. It’s unusual for an ability to care who put a permanent onto the battlefield, as opposed to under whose control it entered.

    Dec 8, 2022 · Wizards of the Coast
  • If two or more permanents have the world supertype, all of them are put into their owners’ graveyards except the one that has had the world supertype for the shortest amount of time. If there’s a tie for the shortest amount of time, all world permanents are put into the graveyard.

    Dec 8, 2022 · Wizards of the Coast
  • Arboria doesn’t stop creatures from attacking planeswalkers, regardless of what their controllers did or didn’t do during their last turns.

    Dec 8, 2022 · Wizards of the Coast
  • Arboria’s effect cares about the actions taken by players, not their results. If a player cast a spell during their last turn but that spell was countered, that player may still be attacked. The same is true if a player put a nontoken permanent onto the battlefield during their last turn, but that permanent left the battlefield before their turn ended.

    Dec 8, 2022 · Wizards of the Coast

Printings (5)

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