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Angel's Tomb

Angel's Tomb

{3}
Artifact

Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn.

"Faith can quicken the stones themselves with life." —Writings of Mikaeus

Illustrated by Dan Murayama Scott

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#211
RarityUncommon
ReleasedMay 4, 2012
EDHREC rank#20,781

Prices

USD$0.08
USD foil$1.80
EUR€0.09
EUR foil€0.32
MTGO0.03 tix
Rulings (2)
  • If Angel’s Tomb is already a creature when a creature enters the battlefield under your control, its ability will override any effects that set its base power and toughness to specific values, but other changes to its power and toughness (such as the one created by Titanic Growth) will still apply.

    Jun 22, 2015 · Wizards of the Coast
  • Effects setting Angel’s Tomb’s base power and toughness to specific values that begin to apply after Angel’s Tomb has become a creature will override the effect of Angel’s Tomb. For example, if an effect causes a 3/3 Angel’s Tomb to become 0/1, it will remain 0/1 until another effect (such as triggering the ability of Angel’s Tomb a second time or targeting it with Titanic Growth) causes those values to change.

    Jun 22, 2015 · Wizards of the Coast

Printings (4)

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