Impulse Caster← Back to search
Winter's Chill

Winter's Chill

{X}{U}
Instant

Cast this spell only during combat before blockers are declared.

X can't be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.

Illustrated by Edward P. Beard, Jr.

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#107
RarityRare
ReleasedJun 3, 1995
EDHREC rank#17,874
Reserved listYes

Prices

USD$1.61
EUR€1.52
Rulings (2)
  • The payments are made when the spell resolves. The three options are: pay {2} to let creature act as normal, pay {1} to have creature neither deal or receive damage, or pay nothing and the creature does deal and receive damage but it will be destroyed at end of combat.

    Oct 4, 2004 · Wizards of the Coast
  • If a turn has multiple combat phases, this spell can be cast during any of them as long as it’s before the beginning of that phase’s Declare Blockers Step.

    Sep 20, 2013 · Wizards of the Coast

Related cards

More on this card