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Tidewalker

Tidewalker

{2}{U}
Creature — Elemental

This creature enters with a time counter on it for each Island you control.

Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)

Tidewalker's power and toughness are each equal to the number of time counters on it.

*/*

Illustrated by Dave Kendall

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#49
RarityUncommon
ReleasedFeb 2, 2007
EDHREC rank#25,986

Prices

USD$0.29
USD foil$0.69
EUR€0.16
EUR foil€0.26
MTGO0.04 tix
Rulings (2)
  • Unless something is boosting Tidewalker's toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing.

    Feb 1, 2007 · Wizards of the Coast
  • If you don't control any Islands when Tidewalker enters, its vanishing ability has no effect. (It enters with no time counters on it, so neither of the vanishing triggers can trigger. See "Vanishing" in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner's graveyard unless something is boosting its toughness.

    Feb 1, 2007 · Wizards of the Coast

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