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The Neutrinos

The Neutrinos

{2}{R}{W}
Legendary Creature — Elf Rebel

Flying

Alliance — Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn.

Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking.

2/4

Illustrated by Brandon L. Hunt

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#160
RarityUncommon
ReleasedMar 6, 2026
EDHREC rank#18,475

Prices

USD$0.19
USD foil$0.24
EUR€0.05
EUR foil€0.13
MTGO0.03 tix
Rulings (4)
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.

    Jan 27, 2026 · Wizards of the Coast
  • Although the creature you put onto the battlefield is attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won't trigger when that creature enters attacking. (Any abilities that triggered before The Neutrinos exiled the creature are unaffected, and the source of those abilities is that creature as it last existed on the battlefield, not the creature that's attacking now.)

    Jan 27, 2026 · Wizards of the Coast
  • You choose the player, planeswalker, or battle the returned creature is attacking. It doesn't need to be the same player, planeswalker, or battle that The Neutrinos or any other attacking creatures are attacking.

    Jan 27, 2026 · Wizards of the Coast
  • Once a creature exiled this way returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

    Jan 27, 2026 · Wizards of the Coast

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