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Rise to Glory

Rise to Glory

{3}{W}{B}
Sorcery

Choose one or both —

• Return target creature card from your graveyard to the battlefield.

• Return target Aura card from your graveyard to the battlefield.

A hero dies, and a legend arises.

Illustrated by Howard Lyon

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#225
RarityUncommon
ReleasedJan 24, 2020
EDHREC rank#21,725

Prices

USD$0.19
USD foil$0.35
EUR€0.05
EUR foil€0.13
MTGO0.03 tix
Rulings (2)
  • Because modes are performed sequentially, an Aura returned to the battlefield with Rise to Glory can enchant a creature returned to the battlefield with Rise to Glory.

    Jan 24, 2020 · Wizards of the Coast
  • If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.

    Jan 24, 2020 · Wizards of the Coast

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