
Really Epic Punch
Sorcery
Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
It smarts more than the average bear.
Illustrated by Ben Wootten
Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy
This printing
Prices
USD$0.08
USD foil$0.39
EUR€0.10
EUR foil€0.40
Rulings (3)
The +2/+2 is permanent. It doesn’t wear off as the turn ends.
A combined host/augment creature will get +2/+2 because it has augment.
You must be able to target a creature you control and a creature you don’t control to cast Really Epic Punch. Note that you can target any creature you control, even if it isn’t a host or doesn’t have augment. It won’t get +2/+2, but it will still fight.











