Impulse Caster← Back to search
Quest for the Gemblades

Quest for the Gemblades

{1}{G}
Enchantment

Whenever a creature you control deals combat damage to a creature, you may put a quest counter on this enchantment.

Remove a quest counter from this enchantment and sacrifice it: Put four +1/+1 counters on target creature.

Illustrated by Karl Kopinski

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#177
RarityUncommon
ReleasedOct 2, 2009
EDHREC rank#26,205

Prices

USD$0.19
USD foil$0.39
EUR€0.08
EUR foil€0.26
MTGO0.03 tix
Rulings (3)
  • The first ability will trigger multiple times if a creature you control deals combat damage to multiple creatures, and/or if multiple creatures you control each deal combat damage to a single creature.

    Oct 1, 2009 · Wizards of the Coast
  • If there are no counters on Quest for the Gemblades yet, and simultaneously a creature you control deals combat damage to a creature and a creature you control is dealt lethal combat damage, the first ability will trigger too late for you to be able to activate the second ability and save your creature.

    Oct 1, 2009 · Wizards of the Coast
  • When the first ability resolves, you may put just one quest counter on Quest for the Gemblades. It doesn’t matter how much damage the source dealt.

    Oct 1, 2009 · Wizards of the Coast

Related cards

More on this card