Impulse Caster← Back to search
Nevermore

Nevermore

{1}{W}{W}
Enchantment

As this enchantment enters, choose a nonland card name.

Spells with the chosen name can't be cast.

"By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."

Illustrated by Jason A. Engle

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#25
RarityRare
ReleasedSep 30, 2011
EDHREC rank#14,721

Prices

USD$1.93
USD foil$6.90
EUR€0.46
EUR foil€3.61
MTGO0.02 tix
Rulings (6)
  • You can name either half of a split card, but not both. If you do so, that half (and both halves, if the split card has fuse) can't be cast. The other half is unaffected.

    Sep 22, 2011 · Wizards of the Coast
  • The named card can be cast again once Nevermore leaves the battlefield.

    Sep 22, 2011 · Wizards of the Coast
  • Spells with the chosen name that somehow happen to already be on the stack when Nevermore enters are not affected by Nevermore's ability.

    Sep 22, 2011 · Wizards of the Coast
  • Although the named card can't be cast, it can still be put onto the battlefield by a spell or ability (if it's a permanent card).

    Sep 22, 2011 · Wizards of the Coast
  • No one can cast spells or activate abilities between the time a card is named and the time that Nevermore's ability starts to work.

    Sep 22, 2011 · Wizards of the Coast
  • If you name one of the faces of a modal double-faced card, players may still play the face you didn't name. (Players can never cast the back face of a transforming double-faced card)

    Mar 19, 2021 · Wizards of the Coast

Related cards

More on this card