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Navigator's Ruin

Navigator's Ruin

{2}{U}
Enchantment

Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.

"You won't be needing this. Or this. Or these . . ."

Illustrated by Zoltan Boros

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#63
RarityUncommon
ReleasedSep 29, 2017
EDHREC rank#23,364

Prices

USD$0.09
USD foil$0.36
EUR€0.05
EUR foil€0.21
MTGO0.03 tix
Rulings (3)
  • Raid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with or which player, planeswalker, or battle those creatures attacked.

    Nov 8, 2024 · Wizards of the Coast
  • Some raid abilities trigger at the beginning of your end step. These abilities trigger if you attacked with a creature that turn, even if the permanent with that raid ability wasn't on the battlefield when you attacked.

    Nov 8, 2024 · Wizards of the Coast
  • Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn't have to still be on the battlefield. Similarly, the player, planeswalker, or battle it attacked doesn't have to still be in the game or on the battlefield.

    Nov 8, 2024 · Wizards of the Coast

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