Impulse Caster← Back to search
Master's Guide-Mural

Master's Guide-Mural // Master's Manufactory

Master's Guide-Mural{3}{W}{U}
Artifact

When this artifact enters, create a 4/4 white and blue Golem artifact creature token.

Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Master's Manufactory
Artifact

{T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if this artifact or another artifact entered the battlefield under your control this turn.

"The Fomori are a foul and distant memory, but their war machines taught us much about large-scale armorcraft." —Anim Pakal, Thousandth Moon

Illustrated by Racrufi

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#233
RarityUncommon
ReleasedNov 17, 2023
EDHREC rank#14,104

Prices

USD$0.23
USD foil$0.29
EUR€0.07
EUR foil€0.18
MTGO0.03 tix
Rulings (5)
  • You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.

    Nov 10, 2023 · Wizards of the Coast
  • If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.

    Nov 10, 2023 · Wizards of the Coast
  • The ability of Master's Manufactory can be activated no matter what happened to the artifact after it entered under your control. It may have left the battlefield, stopped being an artifact, or another player may have gained control of it.

    Nov 10, 2023 · Wizards of the Coast
  • The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)

    Nov 10, 2023 · Wizards of the Coast
  • If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.

    Nov 10, 2023 · Wizards of the Coast

Related cards

More on this card