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Malicious Malfunction

Malicious Malfunction

{1}{B}{B}
Sorcery

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

"That? A minor test, nothing more. Incompleat flesh is weak." —Jin-Gitaxias

Illustrated by Deruchenko Alexander

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#110
RarityUncommon
ReleasedFeb 18, 2022
EDHREC rank#23,055

Prices

USD$0.21
USD foil$0.27
EUR€0.12
EUR foil€0.18
MTGO0.03 tix
Rulings (2)
  • Creatures that would die for any reason this turn are exiled instead, not just creatures that would die after getting -2/-2.

    Feb 18, 2022 · Wizards of the Coast
  • While the -2/-2 applies only to creatures that are on the battlefield as Malicious Malfunction resolves, the replacement effect applies to all creatures that turn, including ones that enter the battlefield after Malicious Malfunction resolves or noncreatures that become creatures after Malicious Malfunction resolves.

    Feb 18, 2022 · Wizards of the Coast

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