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Invert the Skies

Invert the Skies

{3}{G/U}
Instant

Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)

Illustrated by Randy Gallegos

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#155
RarityUncommon
ReleasedJul 25, 2008
EDHREC rank#25,471

Prices

USD$0.22
USD foil$0.70
EUR€0.17
EUR foil€0.48
MTGO0.03 tix
Rulings (5)
  • The spell checks on resolution to see if any mana of the stated colors was spent to pay its cost. If so, it doesn't matter how much mana of that color was spent.

    Aug 1, 2008 · Wizards of the Coast
  • If the spell is copied, the copy will never have had mana of the stated color paid for it, no matter what colors were spent on the original spell.

    Aug 1, 2008 · Wizards of the Coast
  • The spell cares about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid part of its cost.

    Aug 1, 2008 · Wizards of the Coast
  • Invert the Skies affects only creatures on the battlefield at the time it resolves. If a creature enters later that turn, it won't be affected.

    Aug 1, 2008 · Wizards of the Coast
  • If a creature changes controllers later in the turn, that won't change how Invert the Skies affected it.

    Aug 1, 2008 · Wizards of the Coast

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