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Invasion of Kamigawa

Invasion of Kamigawa // Rooftop Saboteurs

Invasion of Kamigawa{3}{U}
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Defense 4
Rooftop Saboteurs
Creature — Moonfolk Ninja

Flying

Whenever this creature deals combat damage to a player or battle, draw a card.

The pace of Kamigawa's development meant that Jin-Gitaxias's intel was already outdated when the invaders arrived.

2/3

Illustrated by Kekai Kotaki

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#62
RarityUncommon
ReleasedApr 21, 2023
EDHREC rank#18,220

Prices

USD$0.20
USD foil$0.26
EUR€0.06
EUR foil€0.16
MTGO0.03 tix
Rulings (17)
  • If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.

    Apr 14, 2023 · Wizards of the Coast
  • If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).

    Apr 14, 2023 · Wizards of the Coast
  • If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.

    Apr 14, 2023 · Wizards of the Coast
  • A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.

    Apr 14, 2023 · Wizards of the Coast
  • Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.

    Apr 14, 2023 · Wizards of the Coast
  • Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.

    Apr 14, 2023 · Wizards of the Coast
  • Invasion of Kamigawa's enters-the-battlefield ability can target an artifact or creature that's already tapped.

    Apr 14, 2023 · Wizards of the Coast
  • Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."

    Apr 14, 2023 · Wizards of the Coast
  • If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.

    Apr 14, 2023 · Wizards of the Coast
  • Damage dealt to a battle causes that many defense counters to be removed from it.

    Apr 14, 2023 · Wizards of the Coast
  • If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.

    Apr 14, 2023 · Wizards of the Coast
  • As a Siege enters the battlefield, its controller chooses an opponent to be its protector.

    Apr 14, 2023 · Wizards of the Coast
  • In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.

    Apr 14, 2023 · Wizards of the Coast
  • If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.

    Apr 14, 2023 · Wizards of the Coast
  • A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.

    Apr 14, 2023 · Wizards of the Coast
  • A battle can be dealt damage and be target of spells and/or abilities that target "any target."

    Apr 14, 2023 · Wizards of the Coast
  • A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.

    Apr 14, 2023 · Wizards of the Coast

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