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Impede Momentum

Impede Momentum

{1}{U}
Sorcery

Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Illustrated by Igor Kieryluk

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#54
RarityCommon
ReleasedSep 9, 2022
EDHREC rank#12,502

Prices

USD$0.26
USD foil$0.26
EUR€0.07
EUR foil€0.16
MTGO0.03 tix
Rulings (6)
  • Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.

    Sep 9, 2022 · Wizards of the Coast
  • If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.

    Sep 9, 2022 · Wizards of the Coast
  • You may target a creature that is already tapped with Impede Momentum. If the target creature is tapped as it resolves, you will still put three stun counters on it.

    Sep 9, 2022 · Wizards of the Coast
  • If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.

    Sep 9, 2022 · Wizards of the Coast
  • If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.

    Sep 9, 2022 · Wizards of the Coast
  • Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead.

    Sep 9, 2022 · Wizards of the Coast

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