
Hysterical Blindness
Instant
Creatures your opponents control get -4/-0 until end of turn.
"The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat." —Ludevic, necro-alchemist
Illustrated by Wayne England
Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy
This printing
Prices
USD$0.07
USD foil$0.40
EUR€0.04
EUR foil€0.14
MTGO0.03 tix
Rulings (2)
Hysterical Blindness's effect will continue to apply to a creature even if you (or a teammate) gains control of that creature later in the turn.
Only creatures controlled by your opponent when Hysterical Blindness resolves will get -4/-0. Creatures that enter or that an opponent gains control of later in the turn will be unaffected.











