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Hysterical Blindness

Hysterical Blindness

{2}{U}
Instant

Creatures your opponents control get -4/-0 until end of turn.

"The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat." —Ludevic, necro-alchemist

Illustrated by Wayne England

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#59
RarityCommon
ReleasedSep 30, 2011
EDHREC rank#28,399

Prices

USD$0.07
USD foil$0.40
EUR€0.04
EUR foil€0.14
MTGO0.03 tix
Rulings (2)
  • Hysterical Blindness's effect will continue to apply to a creature even if you (or a teammate) gains control of that creature later in the turn.

    Sep 22, 2011 · Wizards of the Coast
  • Only creatures controlled by your opponent when Hysterical Blindness resolves will get -4/-0. Creatures that enter or that an opponent gains control of later in the turn will be unaffected.

    Sep 22, 2011 · Wizards of the Coast

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