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Grim Guardian

Grim Guardian

{2}{B}
Enchantment Creature — Zombie

Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.

Occasionally the living wander to the Rivers, but the wardens of Athreos ensure that only the dead pass.

1/4

Illustrated by Ryan Barger

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#73
RarityCommon
ReleasedMay 2, 2014
EDHREC rank#3,409

Prices

USD$0.34
USD foil$5.36
EUR€0.49
EUR foil€5.76
MTGO0.03 tix
Rulings (3)
  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.

    Apr 26, 2014 · Wizards of the Coast
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.

    Apr 26, 2014 · Wizards of the Coast
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.

    Apr 26, 2014 · Wizards of the Coast

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