Impulse Caster← Back to search
Glamer Spinners

Glamer Spinners

{4}{W/U}
Creature — Faerie Wizard

Flash

Flying

When this creature enters, attach all Auras enchanting target permanent to another permanent with the same controller.

2/4

Illustrated by Jesper Ejsing

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#141
RarityUncommon
ReleasedMay 2, 2008
EDHREC rank#30,366

Prices

USD$0.11
USD foil$0.70
EUR€0.10
EUR foil€0.58
MTGO0.03 tix
Rulings (3)
  • When Glamer Spinners enters, you target only one permanent: the one that will be losing its Auras. You don't choose the permanent that will be receiving the Auras until the ability resolves.

    May 1, 2008 · Wizards of the Coast
  • You may target a permanent that has no Auras enchanting it.

    May 1, 2008 · Wizards of the Coast
  • When the ability resolves, you choose the permanent that will be receiving the Auras. It can't be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can't choose a permanent that meets all those criteria, the Auras won't move.

    May 1, 2008 · Wizards of the Coast

Related cards

More on this card