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Fluxcharger

Fluxcharger

{2}{U}{R}
Creature — Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

1/5

Illustrated by Willian Murai

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#71
RarityUncommon
ReleasedMay 3, 2013
EDHREC rank#28,419

Prices

USD$0.16
USD foil$0.15
EUR€0.08
EUR foil€0.33
MTGO0.03 tix
Rulings (3)
  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

    Mar 19, 2021 · Wizards of the Coast
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

    Mar 19, 2021 · Wizards of the Coast
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

    Mar 19, 2021 · Wizards of the Coast

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