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Firemantle Mage

Firemantle Mage

{2}{R}
Creature — Human Shaman Ally

Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

"Come on, you twisted things! Don't you want to get acquainted?"

2/2

Illustrated by Chris Rahn

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#145
RarityUncommon
ReleasedOct 2, 2015
EDHREC rank#17,992

Prices

USD$0.13
USD foil$0.39
EUR€0.05
EUR foil€0.25
MTGO0.03 tix
Rulings (3)
  • When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

    Aug 25, 2015 · Wizards of the Coast
  • Multiple instances of menace on the same creature are redundant.

    Aug 25, 2015 · Wizards of the Coast
  • If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

    Aug 25, 2015 · Wizards of the Coast

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