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Drudge Spell

Drudge Spell

{B}{B}
Enchantment

{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this token."

When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Illustrated by NéNé Thomas

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#45
RarityUncommon
ReleasedOct 1, 1995
EDHREC rank#28,780

Prices

USD$0.34
EUR€0.29
Rulings (3)
  • The fact that Skeleton tokens are destroyed is an aspect of the enchantment and not of the tokens. Thus, only Skeleton tokens which are on the battlefield when it leaves the battlefield are destroyed. Ones which are going to appear due to use of the ability but which have not yet appeared are safe.

    Oct 4, 2004 · Wizards of the Coast
  • The creatures in the graveyard are exiled during activation as a cost.

    Oct 4, 2004 · Wizards of the Coast
  • This destroys all Skeleton tokens from all sources if it leaves the battlefield. It does not just destroy ones generated by this Drudge Spell or just ones you control.

    Oct 4, 2004 · Wizards of the Coast

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