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Crackleburr

Crackleburr

{1}{U/R}{U/R}
Creature — Elemental

{U/R}{U/R}, {T}, Tap two untapped red creatures you control: This creature deals 3 damage to any target.

{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)

2/2

Illustrated by Mike Dringenberg

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#100
RarityRare
ReleasedJul 25, 2008
EDHREC rank#24,735

Prices

USD$0.79
USD foil$4.95
EUR€0.85
EUR foil€4.41
MTGO0.02 tix
Rulings (4)
  • To activate either ability, you'll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don't.

    Aug 1, 2008 · Wizards of the Coast
  • The "summoning sickness" rule applies to {Q}. If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability. Ignore this rule if the creature also has haste.

    Aug 1, 2008 · Wizards of the Coast
  • When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)

    Aug 1, 2008 · Wizards of the Coast
  • If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.

    Aug 1, 2008 · Wizards of the Coast

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