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Bludgeon Brawl

Bludgeon Brawl

{2}{R}
Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.

Illustrated by Kev Walker

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#80
RarityRare
ReleasedMay 13, 2011
EDHREC rank#19,762

Prices

USD$0.53
USD foil$7.17
EUR€0.37
EUR foil€1.64
MTGO0.02 tix
Rulings (4)
  • The affected artifacts retain their other types and abilities.

    Jun 1, 2011 · Wizards of the Coast
  • While Bludgeon Brawl is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either “enchanted creature” or “equipped creature” refer to the creature it’s currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can’t legally be attached to, it remains where it is. If the creature it’s attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner’s graveyard as a state-based action.

    Jun 1, 2011 · Wizards of the Coast
  • If an artifact affected by Bludgeon Brawl later becomes a creature, Bludgeon Brawl’s effect no longer applies to it. That artifact will stop being an Equipment and become unattached from any creature it was attached to; it will remain on the battlefield. The same thing if Bludgeon Brawl leaves the battlefield.

    Jun 1, 2011 · Wizards of the Coast
  • An Equipment that’s also a creature can’t be equipped to anything.

    Jun 1, 2011 · Wizards of the Coast

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